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Set

 
Set - God of the Pythonians
 
Statistics
Armour Class -4
Movement 180'
Hit Points 378
Number of Attacks 2
THAC0 -1
Damage 7-70/7-70
Special Attacks Alignment Change
Special Defence Poison Skin
All Saving Throws 2
Magic Resistance 59%
Size M (7' tall)
Alignment Lawful Evil
Worshipers Pythonians
Symbol Coiled Cobra
Home Plane Nine Hells
STR 14 INT 25 WIS 23
DEX 20 CON 25 CHA -2

Other Abilities include the AD&D Spells:
Command, Comprehend Languages, Detect Alignment, Gate, Geas, Quest, Teleport, True Seeing
All these are natural abilities and are not subject to the magic rules of Guyendor.

Set's Holy Symbol
Set's holy symbol
 

Background

Set is completely dedicated to the spread of evil. He represents the ultimate evil in the Imperial pantheon, although Pythonians have a slightly different point of view. It is Set who 'contaminated' the Valheru and was therefore cast out of Guyendor's main Gods. He has vowed to overthrow Bahamat and it is said that he has allies on several other worlds.

Appearance
Set is depicted as a tall, scaly humanoid, with the head of a fierce jackal.

Combat
With a single touch Set can change the alignment of any neutral or good creature to Lawful Evil (saving throw permitted). This does not automatically make them Set's servants, but can make for an interesting group of adventurers. This alignment change is permanent. He also has highly poisonous skin (save vs poison, -3), and when Set does have to fight, he tends to use his Spear of Darkness, this is jet black is +4 to hit and does 7-70 hp of damage.

 

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