Home History, Religion , Character , Maps , Miscellaneous

Index, Warrior, Mage, Rogue, Priest 
Humans, Elves, Dwarves, Halflings, Half-Elves, Half-Orcs

Character generation is still done according to the rules in the PHB (I usually use the best three of four dice  method, choosing which stat. each roll can be put into).  I have, however, retained some of the character classes from the first edition, Monks, Assassins etc., although modified somewhat. 

Races are as standard, but again some have been modified to fit with my particular world. Below are the links to the individual pages, feel free to browse, use or abuse these rules and suggestions.

 
Character Classes
 
Warrior Fighters, knights and other such physical type people. Some changes made, especially to the knight hood.
Mage Caster of spells, and maker of magical items - this character class is probably the most altered in this world.
Rogue Watch your pockets - assassins and acrobats are still available, although they have been modified.
Priest Basically the religious zealots are still the same, although some alterations have been made to make for better role play and easier gaming and different styles of priest.
 
 
Character Races
 
Humans Yeah, where would we be without this most versatile of races?
Elves In my experience the most popular race, but in this world there are four sub-races to choose from.
Dwarves & Gnomes That's right Gnomes are really just short Dwarves - aren't they?
Halflings You remember Kender, well Halflings in Guyendor have a similar reputation.
Half-Elves Distrusted, unwanted - but still as popular as ever for PC's.
Half-Orcs They have returned, but are they what you expect?
 

HomehistoryReligionmapsmisc